Files
quiz/static/admin.js
ameer 9ea0a8b039 feat: anti-cheat + presence panel + projector view
Refinement pass on top of the validated v1.2 base.

Hardening / quick fixes
- Caddyfile.tpl: CSP / HSTS / X-Frame / Referrer-Policy / Permissions-Policy,
  1 MiB request body cap, X-Forwarded-For pass-through; stock-Caddy compatible.
- auth.py: STUDENT_MAX_AGE 1y -> 30d.
- bootstrap.sh: stage 5 prepends `git config --add safe.directory` so the
  re-bootstrap path no longer 'detected dubious ownership' faults.
- admin.js: drop the misleading `closedPayload?.state || session.state`
  shim; state derives from session only.

Anti-cheat
- New `student_events` audit table; new POST /api/session/{sid}/event for
  blur / visibility_hidden / focus / visibility_visible. quiz.js debounces
  events at 1.5s and uses sendBeacon for visibility_hidden so the event
  survives a navigation. Counts surface in admin presence + CSV export.
- First-claim-wins on join: add_participant raises DuplicateStudentId on
  PK violation; route returns 409 + records a duplicate_join audit event
  with attempted name + IP + UA. Admin dashboard surfaces a per-row red
  badge for hits on real participants and a top-of-page alert for orphan
  attempts.
- DELETE /admin/api/students/{id} as the recovery hatch: clears the
  participant + submissions, kicks active WS sockets so a stale cookie
  cannot continue submitting. quiz.js surfaces the FastAPI detail message
  in the join form so users see the 'already in use' guidance.

Presence panel
- New presence_update WS message; in-process presence map keyed on
  student_id tracks ws_count + last_seen_ms. Admin dashboard renders
  per-student rows: connected/idle/dropped dot, blur+hidden+duplicate
  badges, 'answered current Q' tick, and a clear-student button.

Projector view (public, read-only)
- /projector/?sid=..., GET /api/session/{sid}/projector, WS
  /ws/projector/{sid}. Single self-contained projector_state snapshot
  pushed on every state change. Public leaderboard strips student_id;
  QR rendered server-side as data: URL (CSP-compliant).
- Includes per-Q answer histogram, 8-bucket response-time distribution,
  10-bucket score distribution.
- static/projector.{html,css,js}: editorial-broadside design — masthead,
  registration crosses, conic-gradient countdown ring, SVG stepped-area
  score distribution with median tick, leaderboard row-stagger. Inherits
  light/dark tokens from style.css; honours prefers-reduced-motion. No
  scroll at 1366x768 / 1920x1080 / 3440x1440.

Tests
- tests/test_anti_cheat.py: blur logging + CSV count, unknown-kind 422,
  unauthenticated event 401, duplicate-join 409 + audit, admin
  clear-student happy + 404, server-side submit lockout regression.
- tests/test_projector.py: snapshot shape, leaderboard student_id
  redaction, WS push on state change, 404 for unknown sid, page redirect
  when no sid.
- Existing tests updated for the new presence_update snapshot frame +
  CSV header columns + first-claim-wins refusal of re-key.

57/57 pytest green; smoke-tested locally end-to-end.
2026-05-04 16:08:59 +08:00

686 lines
25 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
/* Quiz admin SPA.
*
* Single page, no router. boot() decides between login form and dashboard
* based on whether GET /admin/api/state returns 200 (authed) or 401.
*
* The dashboard is state-driven: a single primary action button per
* session state (Start / Stop early / Next / Finish / Reset). The QR
* code, join URL, and participant list are always visible on the left
* so the operator can leave the page on a projector.
*/
const app = document.querySelector("#admin-app");
const store = {
session: null, // /admin/api/state response
ws: null,
roster: [],
presence: [], // presence_update.rows — richer than roster
orphanDuplicates: [], // presence_update.orphan_duplicate_joins
currentQIdx: null, // tracked for "answered current?" rendering
currentQuestion: null,
histogram: null,
totalCount: 0,
submittedCount: 0,
closedPayload: null, // last question_closed message
leaderboard: [],
endedPayload: null,
notice: null,
questionDeadlineMs: null,
};
let countdownTimer = null;
function fmtScore(value) {
// Scores are floats on a 0.05 grid in [0, 1]; sums can run up to N
// (one per question). Always render as fixed two-decimal so the
// leaderboard reads "0.85" / "1.20" / "5.00" cleanly.
return Number(value || 0).toFixed(2);
}
function escapeText(value) {
return String(value ?? "").replace(/[&<>"']/g, (c) => ({
"&": "&amp;",
"<": "&lt;",
">": "&gt;",
'"': "&quot;",
"'": "&#039;",
})[c]);
}
async function api(path, options = {}) {
const headers = options.body ? { "Content-Type": "application/json", ...(options.headers || {}) } : options.headers;
const response = await fetch(path, {
credentials: "same-origin",
...options,
headers,
});
if (response.status === 401) {
const error = new Error("unauthorized");
error.status = 401;
throw error;
}
if (!response.ok) {
const error = new Error(await response.text());
error.status = response.status;
throw error;
}
const contentType = response.headers.get("content-type") || "";
return contentType.includes("json") ? response.json() : response.text();
}
async function boot() {
try {
store.session = await api("/admin/api/state");
store.notice = null;
renderDashboard();
connectWS();
} catch (err) {
if (err.status === 401) {
renderLogin();
} else if (err.status === 503) {
renderUnavailable(err.message || "Session not initialised on the server.");
} else {
renderUnavailable(err.message || "Could not load admin state.");
}
}
}
function renderUnavailable(detail) {
app.innerHTML = `
<section class="centered-shell">
<div class="card narrow">
<h1>Quiz unavailable</h1>
<p>${escapeText(detail)}</p>
<p class="muted">Verify <code>QUIZ_POOL_PATH</code> on the server points at a valid pool JSON, then restart <code>quiz.service</code>.</p>
</div>
</section>
`;
}
function renderLogin(error = null) {
app.innerHTML = `
<section class="centered-shell">
<form id="login-form" class="card narrow stack">
<header class="card-header">
<h1>Quiz admin</h1>
<p class="muted">Sign in to control the live session.</p>
</header>
<label class="field">
<span>Password</span>
<input name="password" type="password" autocomplete="current-password" required autofocus>
</label>
${error ? `<p class="alert error">${escapeText(error)}</p>` : ""}
<button class="btn primary block" type="submit">Sign in</button>
</form>
</section>
`;
document.querySelector("#login-form").addEventListener("submit", async (event) => {
event.preventDefault();
const submit = event.submitter || event.currentTarget.querySelector("button");
submit.disabled = true;
const password = new FormData(event.currentTarget).get("password");
try {
await api("/admin/login", { method: "POST", body: JSON.stringify({ password }) });
await boot();
} catch (err) {
submit.disabled = false;
renderLogin(err.status === 401 ? "Wrong password." : "Could not sign in.");
}
});
}
function renderDashboard() {
const session = store.session;
if (!session) return;
// state derives from session (server-authoritative); endedPayload short-
// circuits to "finished" for the post-final render where we may not
// have re-fetched session.state yet.
const state = store.endedPayload ? "finished" : session.state;
app.innerHTML = `
<header class="topbar">
<div class="topbar-title">
<h1>${escapeText(session.title)}</h1>
<p class="muted">${escapeText(session.pool_meta.question_count)} questions · ${escapeText(session.pool_meta.score_fn.replace(/_/g, " "))} · ${escapeText(session.pool_meta.time_limit_default)} s default</p>
</div>
<div class="topbar-actions">
<span class="state-badge state-${escapeText(state)}">${escapeText(stateLabel(state))}</span>
<button id="logout-btn" class="btn ghost">Sign out</button>
</div>
</header>
${store.notice ? `<div class="alert info">${escapeText(store.notice)}</div>` : ""}
${renderDuplicateJoinAlerts()}
<section class="dashboard">
<aside class="dashboard-side">
${renderJoinPanel()}
${renderPresencePanel()}
</aside>
<main class="dashboard-main">
${renderStatePanel(state)}
</main>
</section>
`;
document.querySelector("#logout-btn").addEventListener("click", logout);
bindStateActions();
bindPresenceActions();
if (state === "question_open") startCountdown();
}
function stateLabel(state) {
return ({
lobby: "Lobby",
question_open: "Question live",
question_closed: "Reveal",
between_questions: "Between",
finished: "Finished",
})[state] || state || "—";
}
function renderJoinPanel() {
const session = store.session;
return `
<div class="card panel join-panel">
<h2>Join</h2>
<div class="qr-wrap">${session.qr_url ? `<img class="qr" src="${session.qr_url}" alt="Join QR">` : "<div class='qr-fallback'>QR unavailable</div>"}</div>
<div class="join-url-row">
<code class="join-url">${escapeText(session.join_url)}</code>
<button id="copy-url" class="btn ghost small" type="button">Copy</button>
</div>
<p class="muted small">Session id: <code>${escapeText(session.sid)}</code></p>
</div>
`;
}
function renderPresencePanel() {
const presence = store.presence || [];
const rosterCount = (store.roster || []).length;
const connected = presence.filter((p) => p.connected).length;
const idleStaleMs = 30_000;
const now = Date.now();
// Newest-first so late joiners stay visible at the top.
const ordered = presence.slice().reverse();
if (!ordered.length) {
return `
<div class="card panel">
<h2>Joined <span class="count">${rosterCount}</span></h2>
<p class="muted">No students have joined yet. Share the QR or URL.</p>
</div>
`;
}
const currentQIdx = store.currentQIdx ?? store.session?.current_question_idx;
const isQuestionOpen = currentQIdx != null && store.session?.state === "question_open";
return `
<div class="card panel presence-panel">
<h2>Presence <span class="count">${connected}/${presence.length}</span></h2>
<ul class="presence-list">
${ordered.map((row, i) => {
const lastSeen = row.last_seen_ms || 0;
const stale = !row.connected && lastSeen && (now - lastSeen) > idleStaleMs;
const dotState = row.connected ? "is-online" : (stale ? "is-stale" : "is-offline");
const blur = row.blur_count || 0;
const hidden = row.hidden_count || 0;
const dupCount = row.duplicate_join_attempts?.count || 0;
const answered = row.answered_current;
const fresh = i < 3 && row.connected ? "is-fresh" : "";
return `
<li class="presence-row ${dotState} ${fresh}" data-student-id="${escapeText(row.student_id)}">
<span class="dot" title="${row.connected ? "Connected" : "Disconnected"}"></span>
<span class="who">
<b>${escapeText(row.name)}</b>
<small>${escapeText(row.student_id)}</small>
</span>
<span class="presence-flags">
${isQuestionOpen
? `<span class="flag ${answered ? "flag-ok" : "flag-pending"}" title="${answered ? "Answered current question" : "Has not answered current question"}">${answered ? "✓" : "·"}</span>`
: ""}
${blur > 0 ? `<span class="flag flag-warn" title="Tab blur events">${blur}↗</span>` : ""}
${hidden > 0 ? `<span class="flag flag-warn" title="Tab hidden events">${hidden}◌</span>` : ""}
${dupCount > 0 ? `<span class="flag flag-danger" title="Duplicate-join attempts">!${dupCount}</span>` : ""}
</span>
<button class="btn ghost xtiny" data-clear-student="${escapeText(row.student_id)}" title="Remove this student so they can re-join (recovery for hijack / lost cookie)">×</button>
</li>
`;
}).join("")}
</ul>
<p class="muted xsmall">
<span class="legend-dot is-online"></span> connected
<span class="legend-dot is-stale"></span> idle
<span class="legend-dot is-offline"></span> dropped
</p>
</div>
`;
}
function renderDuplicateJoinAlerts() {
const orphans = store.orphanDuplicates || [];
if (!orphans.length) return "";
// An orphan attempt is a duplicate-join on a student_id that no real
// participant currently holds — surface separately because it suggests
// someone is probing student_ids that aren't even claimed yet.
return `
<div class="alert error duplicate-alerts">
<h2 class="alert-title">Suspicious join attempts</h2>
<ul class="dup-list">
${orphans.map((o) => `
<li>
<code>${escapeText(o.student_id)}</code>
<span class="muted small">${o.count}× attempted${o.latest_ts ? ` · last ${escapeText(o.latest_ts)}` : ""}</span>
</li>
`).join("")}
</ul>
<p class="muted small">No real participant holds these IDs yet. If a student claims one of them and asks for help, you can clear it from the presence list.</p>
</div>
`;
}
function renderStatePanel(state) {
if (state === "lobby") return renderLobby();
if (state === "question_open") return renderQuestionOpen();
if (state === "question_closed" || state === "between_questions") return renderQuestionClosed();
if (state === "finished") return renderFinished();
return `<div class="card panel"><p class="muted">Unknown state: ${escapeText(state)}</p></div>`;
}
function renderLobby() {
const total = store.session.pool_meta.question_count;
const joined = (store.roster || []).length;
return `
<div class="card panel state-cta-card">
<div class="state-cta">
<p class="cta-eyebrow"><span class="cta-num">02</span> Pre-flight</p>
<h2>Ready to start.</h2>
<p>When you start, question&nbsp;1 of&nbsp;${total} opens for everyone in the room. Late joiners can still hop in mid-question; they get whatever time remains on the clock.</p>
<div class="cta-stats">
<div class="cta-stat"><span class="muted">Joined</span><b>${joined}</b></div>
<div class="cta-stat"><span class="muted">Questions</span><b>${total}</b></div>
<div class="cta-stat"><span class="muted">Per question</span><b>${store.session.pool_meta.time_limit_default}<small>s</small></b></div>
</div>
<button class="btn primary big" data-action="next">Start quiz →</button>
</div>
</div>
`;
}
function renderQuestionOpen() {
const q = store.currentQuestion;
if (!q) {
return `<div class="card panel"><p class="muted">Waiting for question to broadcast…</p></div>`;
}
const total = store.session.pool_meta.question_count;
const idx = q.question_idx;
return `
<div class="card panel question-card">
<div class="question-head">
<span class="qnum">Q${idx + 1} / ${total}</span>
<span id="countdown" class="countdown" data-deadline="${store.questionDeadlineMs ?? 0}">—</span>
</div>
<div class="qbar"><span id="qbar-fill"></span></div>
<h2 class="question-text">${escapeText(q.text)}</h2>
<ol class="options">
${["A","B","C","D"].map((k) =>
`<li><span class="key">${k}</span><span class="opt-text">${escapeText(q.options[k] || "")}</span></li>`
).join("")}
</ol>
${renderLiveHistogram()}
<div class="action-row">
<button class="btn warn" data-action="close">Stop early</button>
</div>
</div>
`;
}
function renderLiveHistogram() {
if (!store.histogram) return `<p class="muted small">Awaiting the first submission…</p>`;
const h = store.histogram;
const submitted = store.submittedCount || 0;
const total = Math.max(1, store.totalCount || 0);
// While nobody has submitted yet, suppress the bar rows — empty bars
// read as broken rather than "no data". Show a calm awaiting line.
if (submitted === 0) {
return `
<div class="hist live">
<div class="hist-summary">
<span><b>0</b> submitted</span>
${store.totalCount ? `<span class="muted">of ${store.totalCount} joined</span>` : ""}
</div>
<p class="muted small hist-awaiting">Bars appear once the first answer comes in.</p>
</div>
`;
}
return `
<div class="hist live">
<div class="hist-summary">
<span><b>${submitted}</b> submitted</span>
${store.totalCount ? `<span class="muted">of ${store.totalCount} joined</span>` : ""}
${h.pending != null && h.pending > 0 ? `<span class="muted">${h.pending} pending</span>` : ""}
</div>
<div class="hist-rows">
${["A","B","C","D"].map((k) => {
const v = h[k] || 0;
const pct = Math.round(100 * v / total);
return `
<div class="hist-row">
<span class="key">${k}</span>
<div class="bar"><span class="fill" style="width:${pct}%"></span></div>
<span class="num">${v}</span>
</div>
`;
}).join("")}
</div>
</div>
`;
}
function renderQuestionClosed() {
const c = store.closedPayload;
const q = store.currentQuestion;
if (!c || !q) {
return `<div class="card panel"><p class="muted">Reveal pending…</p></div>`;
}
const total = store.session.pool_meta.question_count;
const idx = q.question_idx;
const isLast = idx >= total - 1;
const totalSubmitters = ["A","B","C","D"].reduce((a, k) => a + (c.histogram[k] || 0), 0) + (c.histogram.missed || 0);
const denom = Math.max(1, totalSubmitters);
return `
<div class="card panel reveal-card">
<div class="question-head">
<span class="qnum">Q${idx + 1} / ${total}</span>
<span class="state-badge state-question_closed">Closed</span>
</div>
<h2 class="question-text">${escapeText(q.text)}</h2>
<ol class="options reveal">
${["A","B","C","D"].map((k) => {
const correct = k === c.correct;
return `
<li class="${correct ? "correct" : ""}">
<span class="key">${k}${correct ? " ✓" : ""}</span>
<span class="opt-text">${escapeText(q.options[k] || "")}</span>
<span class="opt-count muted">${c.histogram[k] || 0}</span>
</li>
`;
}).join("")}
</ol>
${c.explanation ? `<p class="explanation">${escapeText(c.explanation)}</p>` : ""}
<div class="hist final">
<div class="hist-rows">
${["A","B","C","D"].map((k) => {
const v = c.histogram[k] || 0;
const pct = Math.round(100 * v / denom);
const correct = k === c.correct;
return `
<div class="hist-row ${correct ? "is-correct" : ""}">
<span class="key">${k}</span>
<div class="bar"><span class="fill" style="width:${pct}%"></span></div>
<span class="num">${v} (${pct}%)</span>
</div>
`;
}).join("")}
${c.histogram.missed ? `<div class="hist-row missed"><span class="key">—</span><div class="bar"></div><span class="num">${c.histogram.missed} missed</span></div>` : ""}
</div>
</div>
<h3>Top so far</h3>
${renderLeaderboardList(store.leaderboard.slice(0, 10))}
<div class="action-row">
<button class="btn primary big" data-action="next">${isLast ? "Finish quiz →" : "Next question →"}</button>
<button class="btn ghost" data-action="end">Finish now</button>
</div>
</div>
`;
}
function renderFinished() {
const total = store.session.pool_meta.question_count;
return `
<div class="card panel">
<div class="state-cta">
<h2>That's a wrap.</h2>
<p>${total} question${total === 1 ? "" : "s"} complete. Final standings below; download the CSV when you're ready to grade.</p>
</div>
<h3>Final leaderboard</h3>
${renderLeaderboardList(store.leaderboard)}
<div class="action-row">
<a class="btn ghost" href="/admin/api/csv" target="_blank" rel="noopener">Download CSV</a>
<button class="btn warn" data-action="reset">Reset session</button>
</div>
<p class="muted small">Reset clears all submissions and the participant list, then returns to the lobby. The QR / join URL stays the same.</p>
</div>
`;
}
function renderLeaderboardList(rows) {
if (!rows || !rows.length) return `<p class="muted">No scores yet.</p>`;
return `
<ol class="leaderboard">
${rows.map((r) => `
<li>
<span class="rank">${r.rank}</span>
<span class="who"><b>${escapeText(r.name)}</b>${r.student_id ? `<small>${escapeText(r.student_id)}</small>` : ""}</span>
<span class="score">${fmtScore(r.score)}</span>
</li>
`).join("")}
</ol>
`;
}
function bindStateActions() {
document.querySelectorAll("[data-action]").forEach((btn) => {
btn.addEventListener("click", () => onAction(btn.dataset.action, btn));
});
const copy = document.querySelector("#copy-url");
if (copy) copy.addEventListener("click", copyJoinUrl);
}
function bindPresenceActions() {
document.querySelectorAll("[data-clear-student]").forEach((btn) => {
btn.addEventListener("click", async () => {
const studentId = btn.dataset.clearStudent;
if (!studentId) return;
if (!confirm(`Clear ${studentId}? Their submissions and presence row will be removed; they can then re-join with the same ID.`)) return;
btn.disabled = true;
try {
await api(`/admin/api/students/${encodeURIComponent(studentId)}`, { method: "DELETE" });
} catch (err) {
alert(err.message || "Could not clear student.");
btn.disabled = false;
}
// Server pushes presence_update so the row will disappear naturally.
});
});
}
async function onAction(action, btn) {
if (action === "reset") {
if (!confirm("Reset clears all participants and submissions. Continue?")) return;
btn.disabled = true;
try {
await api("/admin/api/reset", { method: "POST" });
// Server pushes a state=lobby broadcast over WS; rerender once the
// message lands, plus optimistically clear local accumulators.
store.roster = [];
store.histogram = null;
store.currentQuestion = null;
store.closedPayload = null;
store.endedPayload = null;
store.leaderboard = [];
store.session.state = "lobby";
store.session.current_question_idx = null;
renderDashboard();
} catch (err) {
alert(err.message || "Reset failed.");
btn.disabled = false;
}
return;
}
if (!store.ws || store.ws.readyState !== WebSocket.OPEN) {
store.notice = "Reconnecting to live channel…";
renderDashboard();
connectWS();
return;
}
const msg = ({
next: { type: "next" },
close: { type: "close_question" },
end: { type: "end_session" },
})[action];
if (msg) {
btn.disabled = true;
store.ws.send(JSON.stringify(msg));
}
}
async function logout() {
try {
await api("/admin/logout", { method: "POST" });
} catch {}
if (store.ws) store.ws.close();
store.ws = null;
store.session = null;
renderLogin();
}
function copyJoinUrl() {
const url = store.session?.join_url;
if (!url) return;
navigator.clipboard.writeText(url).then(() => {
const btn = document.querySelector("#copy-url");
if (!btn) return;
const original = btn.textContent;
btn.textContent = "Copied!";
setTimeout(() => { btn.textContent = original; }, 1500);
});
}
function connectWS() {
if (store.ws) {
try { store.ws.close(); } catch {}
}
const sid = store.session.sid;
const protocol = window.location.protocol === "https:" ? "wss" : "ws";
const ws = new WebSocket(`${protocol}://${window.location.host}/ws/instructor/${sid}`);
store.ws = ws;
ws.addEventListener("message", (event) => {
try { handleWSMessage(JSON.parse(event.data)); } catch (e) { console.warn("bad ws msg", e); }
});
ws.addEventListener("close", () => {
store.notice = "Live connection dropped. Trying to reconnect…";
renderDashboard();
setTimeout(() => { if (store.session) connectWS(); }, 2000);
});
ws.addEventListener("open", () => {
if (store.notice && store.notice.startsWith("Live connection")) {
store.notice = null;
renderDashboard();
}
});
}
function handleWSMessage(message) {
switch (message.type) {
case "state":
store.session.state = message.state;
store.session.current_question_idx = message.current_question_idx;
if (message.state === "lobby") {
store.currentQuestion = null;
store.closedPayload = null;
store.endedPayload = null;
store.histogram = null;
}
renderDashboard();
break;
case "lobby_update":
store.roster = message.participants || [];
renderDashboard();
break;
case "presence_update":
store.presence = message.rows || [];
store.orphanDuplicates = message.orphan_duplicate_joins || [];
store.currentQIdx = message.current_question_idx ?? null;
renderDashboard();
break;
case "question_open":
store.session.state = "question_open";
store.session.current_question_idx = message.question_idx;
store.currentQuestion = message;
store.closedPayload = null;
store.histogram = null;
store.submittedCount = 0;
store.totalCount = 0;
store.questionDeadlineMs = Date.now() + (message.remaining_ms ?? message.time_limit * 1000);
renderDashboard();
break;
case "live_histogram":
store.histogram = message.histogram;
store.submittedCount = message.submitted_count;
store.totalCount = message.total_count;
patchHistogramOnly();
break;
case "question_closed":
store.session.state = "question_closed";
store.closedPayload = message;
store.histogram = message.histogram;
stopCountdown();
renderDashboard();
break;
case "between_questions":
// Not currently emitted by the new advance_to_next; safe to ignore.
break;
case "full_leaderboard":
store.leaderboard = message.leaderboard || [];
renderDashboard();
break;
case "session_ended":
store.session.state = "finished";
store.endedPayload = message;
stopCountdown();
renderDashboard();
break;
case "error":
store.notice = `Server error: ${message.message || message.code || "unknown"}`;
renderDashboard();
break;
}
}
function patchHistogramOnly() {
// Update histogram without re-rendering the entire dashboard, so the
// countdown bar doesn't flicker.
const target = document.querySelector(".question-card");
if (!target) { renderDashboard(); return; }
const live = target.querySelector(".hist.live");
const replacement = renderLiveHistogram();
if (live) {
const wrap = document.createElement("div");
wrap.innerHTML = replacement;
live.replaceWith(wrap.firstElementChild);
} else {
// No histogram yet; do a full render.
renderDashboard();
}
}
function startCountdown() {
stopCountdown();
countdownTimer = setInterval(tickCountdown, 250);
tickCountdown();
}
function stopCountdown() {
if (countdownTimer) clearInterval(countdownTimer);
countdownTimer = null;
}
function tickCountdown() {
const el = document.querySelector("#countdown");
const fill = document.querySelector("#qbar-fill");
if (!el || !fill || !store.questionDeadlineMs) return;
const remaining = Math.max(0, store.questionDeadlineMs - Date.now());
const limit = (store.currentQuestion?.time_limit ?? 60) * 1000;
el.textContent = `${Math.ceil(remaining / 1000)}s`;
el.classList.toggle("urgent", remaining > 0 && remaining <= 10000);
fill.style.width = `${Math.max(0, Math.min(100, remaining / limit * 100))}%`;
if (remaining <= 0) stopCountdown();
}
boot();