Per-question score is now a float in [0.0, 1.0] snapped to a 21-level 0.05 grid, replacing the previous 0-1000 integer scale. Easier to read on a leaderboard, ties become acceptable rather than vanishingly rare, and small clock-skew differences no longer split rankings. DB schema: score is REAL now (SQLite type affinity is loose enough that existing rows still read fine, but new inserts go in as floats). Frontend: added fmtScore() helpers in admin.js and quiz.js to render two decimal places consistently (0.85, 1.20, 5.00) so float-arithmetic sums never display as 0.8500000000000001. Tests: linear_decay/flat/exponential_decay assertions updated; added a snap-to-grid invariant test.
590 lines
20 KiB
JavaScript
590 lines
20 KiB
JavaScript
/* Quiz admin SPA.
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*
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* Single page, no router. boot() decides between login form and dashboard
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* based on whether GET /admin/api/state returns 200 (authed) or 401.
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*
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* The dashboard is state-driven: a single primary action button per
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* session state (Start / Stop early / Next / Finish / Reset). The QR
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* code, join URL, and participant list are always visible on the left
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* so the operator can leave the page on a projector.
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*/
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const app = document.querySelector("#admin-app");
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const store = {
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session: null, // /admin/api/state response
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ws: null,
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roster: [],
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currentQuestion: null,
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histogram: null,
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totalCount: 0,
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submittedCount: 0,
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closedPayload: null, // last question_closed message
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leaderboard: [],
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endedPayload: null,
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notice: null,
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questionDeadlineMs: null,
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};
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let countdownTimer = null;
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function fmtScore(value) {
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// Scores are floats on a 0.05 grid in [0, 1]; sums can run up to N
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// (one per question). Always render as fixed two-decimal so the
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// leaderboard reads "0.85" / "1.20" / "5.00" cleanly.
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return Number(value || 0).toFixed(2);
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}
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function escapeText(value) {
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return String(value ?? "").replace(/[&<>"']/g, (c) => ({
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"&": "&",
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"<": "<",
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">": ">",
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'"': """,
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"'": "'",
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})[c]);
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}
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async function api(path, options = {}) {
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const headers = options.body ? { "Content-Type": "application/json", ...(options.headers || {}) } : options.headers;
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const response = await fetch(path, {
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credentials: "same-origin",
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...options,
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headers,
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});
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if (response.status === 401) {
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const error = new Error("unauthorized");
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error.status = 401;
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throw error;
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}
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if (!response.ok) {
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const error = new Error(await response.text());
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error.status = response.status;
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throw error;
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}
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const contentType = response.headers.get("content-type") || "";
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return contentType.includes("json") ? response.json() : response.text();
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}
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async function boot() {
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try {
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store.session = await api("/admin/api/state");
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store.notice = null;
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renderDashboard();
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connectWS();
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} catch (err) {
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if (err.status === 401) {
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renderLogin();
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} else if (err.status === 503) {
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renderUnavailable(err.message || "Session not initialised on the server.");
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} else {
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renderUnavailable(err.message || "Could not load admin state.");
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}
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}
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}
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function renderUnavailable(detail) {
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app.innerHTML = `
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<section class="centered-shell">
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<div class="card narrow">
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<h1>Quiz unavailable</h1>
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<p>${escapeText(detail)}</p>
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<p class="muted">Verify <code>QUIZ_POOL_PATH</code> on the server points at a valid pool JSON, then restart <code>quiz.service</code>.</p>
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</div>
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</section>
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`;
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}
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function renderLogin(error = null) {
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app.innerHTML = `
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<section class="centered-shell">
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<form id="login-form" class="card narrow stack">
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<header class="card-header">
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<h1>Quiz admin</h1>
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<p class="muted">Sign in to control the live session.</p>
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</header>
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<label class="field">
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<span>Password</span>
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<input name="password" type="password" autocomplete="current-password" required autofocus>
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</label>
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${error ? `<p class="alert error">${escapeText(error)}</p>` : ""}
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<button class="btn primary block" type="submit">Sign in</button>
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</form>
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</section>
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`;
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document.querySelector("#login-form").addEventListener("submit", async (event) => {
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event.preventDefault();
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const submit = event.submitter || event.currentTarget.querySelector("button");
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submit.disabled = true;
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const password = new FormData(event.currentTarget).get("password");
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try {
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await api("/admin/login", { method: "POST", body: JSON.stringify({ password }) });
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await boot();
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} catch (err) {
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submit.disabled = false;
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renderLogin(err.status === 401 ? "Wrong password." : "Could not sign in.");
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}
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});
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}
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function renderDashboard() {
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const session = store.session;
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if (!session) return;
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const state = store.endedPayload ? "finished" : (store.closedPayload?.state || session.state);
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app.innerHTML = `
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<header class="topbar">
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<div class="topbar-title">
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<h1>${escapeText(session.title)}</h1>
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<p class="muted">${escapeText(session.pool_meta.question_count)} questions · ${escapeText(session.pool_meta.score_fn.replace(/_/g, " "))} · ${escapeText(session.pool_meta.time_limit_default)} s default</p>
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</div>
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<div class="topbar-actions">
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<span class="state-badge state-${escapeText(state)}">${escapeText(stateLabel(state))}</span>
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<button id="logout-btn" class="btn ghost">Sign out</button>
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</div>
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</header>
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${store.notice ? `<div class="alert info">${escapeText(store.notice)}</div>` : ""}
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<section class="dashboard">
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<aside class="dashboard-side">
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${renderJoinPanel()}
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${renderRosterPanel()}
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</aside>
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<main class="dashboard-main">
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${renderStatePanel(state)}
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</main>
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</section>
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`;
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document.querySelector("#logout-btn").addEventListener("click", logout);
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bindStateActions();
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if (state === "question_open") startCountdown();
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}
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function stateLabel(state) {
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return ({
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lobby: "Lobby",
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question_open: "Question live",
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question_closed: "Reveal",
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between_questions: "Between",
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finished: "Finished",
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})[state] || state || "—";
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}
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function renderJoinPanel() {
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const session = store.session;
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return `
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<div class="card panel join-panel">
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<h2>Join</h2>
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<div class="qr-wrap">${session.qr_url ? `<img class="qr" src="${session.qr_url}" alt="Join QR">` : "<div class='qr-fallback'>QR unavailable</div>"}</div>
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<div class="join-url-row">
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<code class="join-url">${escapeText(session.join_url)}</code>
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<button id="copy-url" class="btn ghost small" type="button">Copy</button>
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</div>
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<p class="muted small">Session id: <code>${escapeText(session.sid)}</code></p>
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</div>
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`;
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}
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function renderRosterPanel() {
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const r = store.roster || [];
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// Newest-first so late joiners are visible at the top of the list. The
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// first three are tagged so the CSS can warm their dot — gives the
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// operator a quick "yes the room is live" cue without an explicit log.
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const ordered = r.slice().reverse();
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return `
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<div class="card panel">
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<h2>Joined <span class="count">${r.length}</span></h2>
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${ordered.length
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? `<ul class="roster">${ordered.map((p, i) =>
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`<li class="${i < 3 ? "is-fresh" : ""}"><span class="dot"></span><span class="who"><b>${escapeText(p.name)}</b><small>${escapeText(p.student_id)}</small></span></li>`
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).join("")}</ul>`
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: `<p class="muted">No students have joined yet. Share the QR or URL.</p>`}
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</div>
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`;
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}
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function renderStatePanel(state) {
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if (state === "lobby") return renderLobby();
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if (state === "question_open") return renderQuestionOpen();
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if (state === "question_closed" || state === "between_questions") return renderQuestionClosed();
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if (state === "finished") return renderFinished();
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return `<div class="card panel"><p class="muted">Unknown state: ${escapeText(state)}</p></div>`;
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}
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function renderLobby() {
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const total = store.session.pool_meta.question_count;
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const joined = (store.roster || []).length;
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return `
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<div class="card panel state-cta-card">
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<div class="state-cta">
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<p class="cta-eyebrow"><span class="cta-num">02</span> Pre-flight</p>
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<h2>Ready to start.</h2>
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<p>When you start, question 1 of ${total} opens for everyone in the room. Late joiners can still hop in mid-question; they get whatever time remains on the clock.</p>
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<div class="cta-stats">
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<div class="cta-stat"><span class="muted">Joined</span><b>${joined}</b></div>
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<div class="cta-stat"><span class="muted">Questions</span><b>${total}</b></div>
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<div class="cta-stat"><span class="muted">Per question</span><b>${store.session.pool_meta.time_limit_default}<small>s</small></b></div>
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</div>
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<button class="btn primary big" data-action="next">Start quiz →</button>
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</div>
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</div>
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`;
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}
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function renderQuestionOpen() {
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const q = store.currentQuestion;
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if (!q) {
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return `<div class="card panel"><p class="muted">Waiting for question to broadcast…</p></div>`;
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}
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const total = store.session.pool_meta.question_count;
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const idx = q.question_idx;
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return `
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<div class="card panel question-card">
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<div class="question-head">
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<span class="qnum">Q${idx + 1} / ${total}</span>
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<span id="countdown" class="countdown" data-deadline="${store.questionDeadlineMs ?? 0}">—</span>
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</div>
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<div class="qbar"><span id="qbar-fill"></span></div>
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<h2 class="question-text">${escapeText(q.text)}</h2>
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<ol class="options">
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${["A","B","C","D"].map((k) =>
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`<li><span class="key">${k}</span><span class="opt-text">${escapeText(q.options[k] || "")}</span></li>`
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).join("")}
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</ol>
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${renderLiveHistogram()}
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<div class="action-row">
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<button class="btn warn" data-action="close">Stop early</button>
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</div>
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</div>
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`;
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}
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function renderLiveHistogram() {
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if (!store.histogram) return `<p class="muted small">Awaiting the first submission…</p>`;
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const h = store.histogram;
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const submitted = store.submittedCount || 0;
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const total = Math.max(1, store.totalCount || 0);
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// While nobody has submitted yet, suppress the bar rows — empty bars
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// read as broken rather than "no data". Show a calm awaiting line.
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if (submitted === 0) {
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return `
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<div class="hist live">
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<div class="hist-summary">
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<span><b>0</b> submitted</span>
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${store.totalCount ? `<span class="muted">of ${store.totalCount} joined</span>` : ""}
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</div>
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<p class="muted small hist-awaiting">Bars appear once the first answer comes in.</p>
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</div>
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`;
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}
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return `
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<div class="hist live">
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<div class="hist-summary">
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<span><b>${submitted}</b> submitted</span>
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${store.totalCount ? `<span class="muted">of ${store.totalCount} joined</span>` : ""}
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${h.pending != null && h.pending > 0 ? `<span class="muted">${h.pending} pending</span>` : ""}
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</div>
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<div class="hist-rows">
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${["A","B","C","D"].map((k) => {
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const v = h[k] || 0;
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const pct = Math.round(100 * v / total);
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return `
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<div class="hist-row">
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<span class="key">${k}</span>
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<div class="bar"><span class="fill" style="width:${pct}%"></span></div>
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<span class="num">${v}</span>
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</div>
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`;
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}).join("")}
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</div>
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</div>
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`;
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}
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function renderQuestionClosed() {
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const c = store.closedPayload;
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const q = store.currentQuestion;
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if (!c || !q) {
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return `<div class="card panel"><p class="muted">Reveal pending…</p></div>`;
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}
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const total = store.session.pool_meta.question_count;
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const idx = q.question_idx;
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const isLast = idx >= total - 1;
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const totalSubmitters = ["A","B","C","D"].reduce((a, k) => a + (c.histogram[k] || 0), 0) + (c.histogram.missed || 0);
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const denom = Math.max(1, totalSubmitters);
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return `
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<div class="card panel reveal-card">
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<div class="question-head">
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<span class="qnum">Q${idx + 1} / ${total}</span>
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<span class="state-badge state-question_closed">Closed</span>
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</div>
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<h2 class="question-text">${escapeText(q.text)}</h2>
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<ol class="options reveal">
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${["A","B","C","D"].map((k) => {
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const correct = k === c.correct;
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return `
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<li class="${correct ? "correct" : ""}">
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<span class="key">${k}${correct ? " ✓" : ""}</span>
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<span class="opt-text">${escapeText(q.options[k] || "")}</span>
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<span class="opt-count muted">${c.histogram[k] || 0}</span>
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</li>
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`;
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}).join("")}
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</ol>
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${c.explanation ? `<p class="explanation">${escapeText(c.explanation)}</p>` : ""}
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<div class="hist final">
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<div class="hist-rows">
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${["A","B","C","D"].map((k) => {
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const v = c.histogram[k] || 0;
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const pct = Math.round(100 * v / denom);
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const correct = k === c.correct;
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return `
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<div class="hist-row ${correct ? "is-correct" : ""}">
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<span class="key">${k}</span>
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<div class="bar"><span class="fill" style="width:${pct}%"></span></div>
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<span class="num">${v} (${pct}%)</span>
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</div>
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`;
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}).join("")}
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${c.histogram.missed ? `<div class="hist-row missed"><span class="key">—</span><div class="bar"></div><span class="num">${c.histogram.missed} missed</span></div>` : ""}
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</div>
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</div>
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<h3>Top so far</h3>
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${renderLeaderboardList(store.leaderboard.slice(0, 10))}
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<div class="action-row">
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<button class="btn primary big" data-action="next">${isLast ? "Finish quiz →" : "Next question →"}</button>
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<button class="btn ghost" data-action="end">Finish now</button>
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</div>
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</div>
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`;
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}
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function renderFinished() {
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const total = store.session.pool_meta.question_count;
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return `
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<div class="card panel">
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<div class="state-cta">
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<h2>That's a wrap.</h2>
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<p>${total} question${total === 1 ? "" : "s"} complete. Final standings below; download the CSV when you're ready to grade.</p>
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</div>
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<h3>Final leaderboard</h3>
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${renderLeaderboardList(store.leaderboard)}
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<div class="action-row">
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<a class="btn ghost" href="/admin/api/csv" target="_blank" rel="noopener">Download CSV</a>
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<button class="btn warn" data-action="reset">Reset session</button>
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</div>
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<p class="muted small">Reset clears all submissions and the participant list, then returns to the lobby. The QR / join URL stays the same.</p>
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</div>
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`;
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}
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function renderLeaderboardList(rows) {
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if (!rows || !rows.length) return `<p class="muted">No scores yet.</p>`;
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return `
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<ol class="leaderboard">
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${rows.map((r) => `
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<li>
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<span class="rank">${r.rank}</span>
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<span class="who"><b>${escapeText(r.name)}</b>${r.student_id ? `<small>${escapeText(r.student_id)}</small>` : ""}</span>
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<span class="score">${fmtScore(r.score)}</span>
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</li>
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`).join("")}
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</ol>
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`;
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}
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function bindStateActions() {
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document.querySelectorAll("[data-action]").forEach((btn) => {
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btn.addEventListener("click", () => onAction(btn.dataset.action, btn));
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});
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const copy = document.querySelector("#copy-url");
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if (copy) copy.addEventListener("click", copyJoinUrl);
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}
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async function onAction(action, btn) {
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if (action === "reset") {
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if (!confirm("Reset clears all participants and submissions. Continue?")) return;
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btn.disabled = true;
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try {
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await api("/admin/api/reset", { method: "POST" });
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// Server pushes a state=lobby broadcast over WS; rerender once the
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// message lands, plus optimistically clear local accumulators.
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store.roster = [];
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store.histogram = null;
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store.currentQuestion = null;
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store.closedPayload = null;
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store.endedPayload = null;
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store.leaderboard = [];
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store.session.state = "lobby";
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store.session.current_question_idx = null;
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renderDashboard();
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} catch (err) {
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alert(err.message || "Reset failed.");
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btn.disabled = false;
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}
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return;
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}
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if (!store.ws || store.ws.readyState !== WebSocket.OPEN) {
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store.notice = "Reconnecting to live channel…";
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renderDashboard();
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connectWS();
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return;
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}
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const msg = ({
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next: { type: "next" },
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close: { type: "close_question" },
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end: { type: "end_session" },
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})[action];
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if (msg) {
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btn.disabled = true;
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store.ws.send(JSON.stringify(msg));
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}
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}
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async function logout() {
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try {
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await api("/admin/logout", { method: "POST" });
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} catch {}
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if (store.ws) store.ws.close();
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store.ws = null;
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store.session = null;
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renderLogin();
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}
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function copyJoinUrl() {
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const url = store.session?.join_url;
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if (!url) return;
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navigator.clipboard.writeText(url).then(() => {
|
|
const btn = document.querySelector("#copy-url");
|
|
if (!btn) return;
|
|
const original = btn.textContent;
|
|
btn.textContent = "Copied!";
|
|
setTimeout(() => { btn.textContent = original; }, 1500);
|
|
});
|
|
}
|
|
|
|
function connectWS() {
|
|
if (store.ws) {
|
|
try { store.ws.close(); } catch {}
|
|
}
|
|
const sid = store.session.sid;
|
|
const protocol = window.location.protocol === "https:" ? "wss" : "ws";
|
|
const ws = new WebSocket(`${protocol}://${window.location.host}/ws/instructor/${sid}`);
|
|
store.ws = ws;
|
|
ws.addEventListener("message", (event) => {
|
|
try { handleWSMessage(JSON.parse(event.data)); } catch (e) { console.warn("bad ws msg", e); }
|
|
});
|
|
ws.addEventListener("close", () => {
|
|
store.notice = "Live connection dropped. Trying to reconnect…";
|
|
renderDashboard();
|
|
setTimeout(() => { if (store.session) connectWS(); }, 2000);
|
|
});
|
|
ws.addEventListener("open", () => {
|
|
if (store.notice && store.notice.startsWith("Live connection")) {
|
|
store.notice = null;
|
|
renderDashboard();
|
|
}
|
|
});
|
|
}
|
|
|
|
function handleWSMessage(message) {
|
|
switch (message.type) {
|
|
case "state":
|
|
store.session.state = message.state;
|
|
store.session.current_question_idx = message.current_question_idx;
|
|
if (message.state === "lobby") {
|
|
store.currentQuestion = null;
|
|
store.closedPayload = null;
|
|
store.endedPayload = null;
|
|
store.histogram = null;
|
|
}
|
|
renderDashboard();
|
|
break;
|
|
case "lobby_update":
|
|
store.roster = message.participants || [];
|
|
renderDashboard();
|
|
break;
|
|
case "question_open":
|
|
store.session.state = "question_open";
|
|
store.session.current_question_idx = message.question_idx;
|
|
store.currentQuestion = message;
|
|
store.closedPayload = null;
|
|
store.histogram = null;
|
|
store.submittedCount = 0;
|
|
store.totalCount = 0;
|
|
store.questionDeadlineMs = Date.now() + (message.remaining_ms ?? message.time_limit * 1000);
|
|
renderDashboard();
|
|
break;
|
|
case "live_histogram":
|
|
store.histogram = message.histogram;
|
|
store.submittedCount = message.submitted_count;
|
|
store.totalCount = message.total_count;
|
|
patchHistogramOnly();
|
|
break;
|
|
case "question_closed":
|
|
store.session.state = "question_closed";
|
|
store.closedPayload = message;
|
|
store.histogram = message.histogram;
|
|
stopCountdown();
|
|
renderDashboard();
|
|
break;
|
|
case "between_questions":
|
|
// Not currently emitted by the new advance_to_next; safe to ignore.
|
|
break;
|
|
case "full_leaderboard":
|
|
store.leaderboard = message.leaderboard || [];
|
|
renderDashboard();
|
|
break;
|
|
case "session_ended":
|
|
store.session.state = "finished";
|
|
store.endedPayload = message;
|
|
stopCountdown();
|
|
renderDashboard();
|
|
break;
|
|
case "error":
|
|
store.notice = `Server error: ${message.message || message.code || "unknown"}`;
|
|
renderDashboard();
|
|
break;
|
|
}
|
|
}
|
|
|
|
function patchHistogramOnly() {
|
|
// Update histogram without re-rendering the entire dashboard, so the
|
|
// countdown bar doesn't flicker.
|
|
const target = document.querySelector(".question-card");
|
|
if (!target) { renderDashboard(); return; }
|
|
const live = target.querySelector(".hist.live");
|
|
const replacement = renderLiveHistogram();
|
|
if (live) {
|
|
const wrap = document.createElement("div");
|
|
wrap.innerHTML = replacement;
|
|
live.replaceWith(wrap.firstElementChild);
|
|
} else {
|
|
// No histogram yet; do a full render.
|
|
renderDashboard();
|
|
}
|
|
}
|
|
|
|
function startCountdown() {
|
|
stopCountdown();
|
|
countdownTimer = setInterval(tickCountdown, 250);
|
|
tickCountdown();
|
|
}
|
|
|
|
function stopCountdown() {
|
|
if (countdownTimer) clearInterval(countdownTimer);
|
|
countdownTimer = null;
|
|
}
|
|
|
|
function tickCountdown() {
|
|
const el = document.querySelector("#countdown");
|
|
const fill = document.querySelector("#qbar-fill");
|
|
if (!el || !fill || !store.questionDeadlineMs) return;
|
|
const remaining = Math.max(0, store.questionDeadlineMs - Date.now());
|
|
const limit = (store.currentQuestion?.time_limit ?? 60) * 1000;
|
|
el.textContent = `${Math.ceil(remaining / 1000)}s`;
|
|
el.classList.toggle("urgent", remaining > 0 && remaining <= 10000);
|
|
fill.style.width = `${Math.max(0, Math.min(100, remaining / limit * 100))}%`;
|
|
if (remaining <= 0) stopCountdown();
|
|
}
|
|
|
|
boot();
|