### async_connect

The `async_connect` function is a composed asynchronous operation that establishes a socket connection by trying each endpoint in a sequence.

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

    template<
        typename Protocol,
        typename Executor,
        typename EndpointSequence,
        typename RangeConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        const EndpointSequence & endpoints,
        RangeConnectHandler && handler = DEFAULT,
        typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
      » more...

(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.

    template<
        typename Protocol,
        typename Executor,
        typename Iterator,
        typename IteratorConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        Iterator begin,
        IteratorConnectHandler && handler = DEFAULT,
        typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
      » more...

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

    template<
        typename Protocol,
        typename Executor,
        typename Iterator,
        typename IteratorConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        Iterator begin,
        Iterator end,
        IteratorConnectHandler && handler = DEFAULT);
      » more...

    template<
        typename Protocol,
        typename Executor,
        typename EndpointSequence,
        typename ConnectCondition,
        typename RangeConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        const EndpointSequence & endpoints,
        ConnectCondition connect_condition,
        RangeConnectHandler && handler = DEFAULT,
        typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
      » more...

(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.

    template<
        typename Protocol,
        typename Executor,
        typename Iterator,
        typename ConnectCondition,
        typename IteratorConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        Iterator begin,
        ConnectCondition connect_condition,
        IteratorConnectHandler && handler = DEFAULT,
        typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
      » more...

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

    template<
        typename Protocol,
        typename Executor,
        typename Iterator,
        typename ConnectCondition,
        typename IteratorConnectHandler = DEFAULT>
    DEDUCED async_connect(
        basic_socket< Protocol, Executor > & s,
        Iterator begin,
        Iterator end,
        ConnectCondition connect_condition,
        IteratorConnectHandler && handler = DEFAULT);
      » more...

##### Requirements

Header: `asio/connect.hpp`

Convenience header: `asio.hpp`